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		<title>Rochr - GFXartist.com</title>
		<link>http://rochr.gfxartist.com/profile</link>
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		<copyright>Copyright 2000-2008 GFXartist network / Brothersinart</copyright> 
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		<pubDate>Thu, 24 Jul 2008 19:41:52 EST</pubDate>
<item>
<title>Artwork: The Second Village</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>This one is a sequel to a previous scene called &amp;quot;The Village&amp;quot;. 
 
Modeled in C4D, rendered with Maxwell and postwork made in Photoshop. 
 
This scene will also be my last post here at GFX.  
So i want to take the opportunity to thank everyone who have supported me from the...</description>

<link>http://rochr.gfxartist.com/artworks/155233</link>
</item>
<item>
<title>Artwork: Serenity</title>
<author>Rochr</author>
<category>3D Modelling / Uncategorized</category>
<description>More of the scifi stuff. 
 
I found the base for this one some time ago cleaning my harddrive, and was about to throw it away, but decided to bring it into Photoshop and see if i could make some use of it. 
 
The ground is a C4D model and the rest is done in Photoshop.</description>

<link>http://rochr.gfxartist.com/artworks/155232</link>
</item>
<item>
<title>Artwork: Underworld</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Time for a visit in a less pleasant location. This is the lower levels of a future megacity. Do not visit after sunset.   
 
Cinema4D &amp;amp; Photoshop.</description>

<link>http://rochr.gfxartist.com/artworks/147294</link>
</item>
<item>
<title>Artwork: The Village</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Ok, starting of the new year with some more aged architecture. A little bit of everything here. 
 
Cinema4D for the models, Maxwell for rendering and Photoshop for postwork. 
</description>

<link>http://rochr.gfxartist.com/artworks/140692</link>
</item>
<item>
<title>Artwork: The Parliament</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Finally completed!   
 
Országház - The parliament building in Budapest, Hungary. 
 
I´ve had the idea of modeling this specific building for some time, mainly as a personal challenge and to see if i actually had the patience to finish it up.  
 
Modeled in C4D, rendered with Maxwell and...</description>

<link>http://rochr.gfxartist.com/artworks/138670</link>
</item>
<item>
<title>Artwork: Future World 2</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Back with some scifi stuff again. 
 
The foreground architecture was made in Cinema4D using the usual set of primitives and booleans, with a little touch of Elefont for the letters. 
The background was a test to see if i could paint a decent city in Photoshop and i think it came out pretty ok....</description>

<link>http://rochr.gfxartist.com/artworks/128603</link>
</item>
<item>
<title>Artwork: Shangri-La</title>
<author>Rochr</author>
<category>3D Modelling / Uncategorized</category>
<description>Another one for the gallery, as well as another attempt to make something useful out of Maxwell. A brake from my &amp;quot;Budapest-project&amp;quot;, to try out a few of the models.   
 
To bad GFX don´t have a mixed medium section here, because although the base geometry is built and rendered...</description>

<link>http://rochr.gfxartist.com/artworks/126953</link>
</item>
<item>
<title>Artwork: The Machine</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Welcome to the laboratory of Dr Rochrstein and his latest invention, the organic software renderer. Quick, and almost painless...   
 
Cinema4D &amp;amp; Photoshop. 
</description>

<link>http://rochr.gfxartist.com/artworks/122253</link>
</item>
<item>
<title>Artwork: The Cell</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>With this one, i wanted to create a really detailed scene.  
A futuristic prison of sorts. Perhaps in need of better locks.   
 
Cinema4D and Photoshop.</description>

<link>http://rochr.gfxartist.com/artworks/113043</link>
</item>
<item>
<title>Artwork: Suburbs</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>It´s been a while since the last post, but i finally got some time finishing up this scene. 
Welcome to the suburbs of any normal future metropolis. With people this time.   
 
Cinema4D &amp;amp; Photoshop/Universe Image Creator.</description>

<link>http://rochr.gfxartist.com/artworks/107178</link>
</item>
<item>
<title>Artwork: Helios</title>
<author>Rochr</author>
<category>3D Modelling / Uncategorized</category>
<description>The scene is a composition  between the background city and the foreground building. Pretty much necessary since the greeble &amp;quot;carpet&amp;quot; of buildings in the back, chewed up all the memory. 
Models/render in Cinema4D, sky, citylights and color corrections added later on in...</description>

<link>http://rochr.gfxartist.com/artworks/97936</link>
</item>
<item>
<title>Artwork: Concrete Cafe</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Having my well earned vacation right now, and i´ve been in &amp;quot;slacker-mode&amp;quot; most of the time. But here´s a scene i´ve been working on for the last couple of weeks, and was finally able to finish it up. 
Another one of those old vs future architecture things. As usual, these guys...</description>

<link>http://rochr.gfxartist.com/artworks/94286</link>
</item>
<item>
<title>Artwork: The Dead</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>New image in an old series, and the journey of The Travellers continues. 
 
This one actually started out as a simple walkway between two structures. A little messing around with the camera position, eventually gave me the idea to create a world inside the tunnel instead. The hard part was to...</description>

<link>http://rochr.gfxartist.com/artworks/91623</link>
</item>
<item>
<title>Artwork: Solar Phenomenon</title>
<author>Rochr</author>
<category>3D Modelling / Architecture</category>
<description>Started out as a &amp;quot;greeble&amp;quot; test in Cinema4D, and quickly got out of hand.  
Greebles made out of primitives, with a few box modelled buildings. 
Had to render it in several different passes because of the annoying &amp;quot;out of memory&amp;quot;-frames.  
Pieced everything...</description>

<link>http://rochr.gfxartist.com/artworks/89401</link>
</item>
<item>
<title>Artwork: Other Worlds</title>
<author>Rochr</author>
<category>3D Modelling / Uncategorized</category>
<description>The Babylonian tower, scifi style! 
 
Cinema4D for the tower, Bryce5 for compositioning and render, and some additional drawing+postwork in Photoshop.</description>

<link>http://rochr.gfxartist.com/artworks/76493</link>
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